Small fixes, add border color for in/out on machines

This commit is contained in:
Ben 2024-01-30 21:16:00 +01:00
parent 35cadf318a
commit 3c409fdbff
Signed by: ben
GPG Key ID: 1353F41CF1CFF2D3
2 changed files with 47 additions and 14 deletions

View File

@ -11,7 +11,7 @@ from ..helper import prompt
@click.command()
@click.option("--result", is_flag=True)
@click.option("--result", is_flag=True, default=True)
@click.option("--debug", is_flag=True)
@click.option("--refetch", is_flag=True)
@click.argument("search")

View File

@ -1,13 +1,15 @@
#!/usr/bin/env python3
import re
from datetime import timedelta
import click
from NodeGraphQt import BaseNode, NodeBaseWidget
from NodeGraphQt import NodeGraph, Port
from NodeGraphQt.constants import PortTypeEnum
from NodeGraphQt.widgets.node_widgets import _NodeGroupBox
from PySide2.QtCore import Qt
from PySide2.QtWidgets import QSlider
from PySide2.QtWidgets import QSlider, QLineEdit
from Qt import QtWidgets
from sqlalchemy import create_engine
from sqlalchemy.orm import Session
@ -16,6 +18,10 @@ from factorygame.data.common import chose_resource, resource_needs_update, chose
from .models import Recipe, Resource
from ..helper import prompt
INPUT_COLOR = (249, 169, 0)
OUTPUT_COLOR = (204, 44, 36)
OTHER_COLOR = (0, 83, 135)
class NodeSlider(NodeBaseWidget):
def __init__(self, name, label="", parent=None):
@ -52,13 +58,21 @@ class GlobalInput(BaseNode):
def __init__(self):
super().__init__()
self.add_output("Create Machine")
self.add_output("Create Machine", color=OTHER_COLOR)
class Machine(BaseNode):
__identifier__ = "factorygame"
NODE_NAME = "FactoryGame Machine"
STYLESHEET_BORDER_COLOR_REGEX = re.compile(
r"QLineEdit\s*{[^{}]*\s*border:[^;]*(rgb\([^)]+\))", re.MULTILINE | re.DOTALL
)
def __init__(self):
super().__init__()
self.model.width = 240
def assign_recipe(self, recipe: Recipe):
for port_idx in range(len(self._inputs)):
self.delete_input(port_idx)
@ -83,10 +97,16 @@ class Machine(BaseNode):
f"{input_resources[resource_label]:.2f} / min"
)
else:
port = self.add_input(resource_label, color=(180, 80, 0))
port = self.add_input(resource_label, color=INPUT_COLOR)
port.add_accept_port_type(resource_label, PortTypeEnum.OUT.value, "factorygame.Machine")
port.add_accept_port_type("Create Machine", PortTypeEnum.OUT.value, "factorygame.GlobalInput")
self._add_text_label(in_amount_name(resource_label), ingredient, input_resources, resource_label)
self._add_text_label(
in_amount_name(resource_label),
ingredient,
input_resources,
resource_label,
border_color=INPUT_COLOR,
)
output_resources: dict[str, float] = {}
for result in recipe.results:
@ -97,9 +117,11 @@ class Machine(BaseNode):
f"{output_resources[resource_label]:.2f} / min"
)
else:
port = self.add_output(resource_label, color=(200, 20, 0))
port = self.add_output(resource_label, color=OUTPUT_COLOR)
port.add_accept_port_type(resource_label, PortTypeEnum.IN.value, "factorygame.Machine")
self._add_text_label(out_amount_name(resource_label), result, output_resources, resource_label)
self._add_text_label(
out_amount_name(resource_label), result, output_resources, resource_label, border_color=OUTPUT_COLOR
)
performance_slider_name = "machine performance"
@ -115,12 +137,23 @@ class Machine(BaseNode):
self.add_custom_widget(slider)
slider.value_changed.connect(lambda name, value: set_performance(max(1, min(250, value))))
def _add_text_label(self, name, flow, resource_amounts, resource_label):
def _add_text_label(self, name, flow, resource_amounts, resource_label, border_color):
resource_amounts[resource_label] = flow.amount_per_minute()
self.add_text_input(name=name, label=name, text=f"{resource_amounts[resource_label]} / min")
widget = self.get_widget(name)
widget.get_custom_widget().setReadOnly(True)
widget.widget().setMaximumWidth(220)
line_edit_widget: QLineEdit = widget.get_custom_widget()
line_edit_widget.setReadOnly(True)
group: _NodeGroupBox = widget.widget()
group.setMaximumWidth(220)
group.adjustSize()
if border_color:
stylesheet = line_edit_widget.styleSheet()
match = Machine.STYLESHEET_BORDER_COLOR_REGEX.match(stylesheet)
stylesheet = (
stylesheet[: match.start(1)] + f"rgb({','.join(map(str, border_color))})" + stylesheet[match.end(1) :]
)
line_edit_widget.setStyleSheet(stylesheet)
line_edit_widget.update()
def on_port_connected(input_port: Port, output_port: Port):
@ -144,10 +177,10 @@ def on_port_connected(input_port: Port, output_port: Port):
recipe_machine = graph.create_node("factorygame.Machine", push_undo=True)
recipe_machine.assign_recipe(recipe)
recipe_machine.update()
recipe_machine.set_x_pos(input_port.node().x_pos() - recipe_machine.view.width - 200)
recipe_machine.set_x_pos(input_port.node().x_pos() - recipe_machine.view.width - 100)
recipe_machine.get_output(input_port.name()).connect_to(input_port)
if recipe_machine.x_pos() - (global_input.x_pos() - global_input.view.width) < 200:
global_input.set_x_pos(recipe_machine.x_pos() - global_input.view.width - 200)
if recipe_machine.x_pos() - (global_input.x_pos() - global_input.view.width) < 150:
global_input.set_x_pos(recipe_machine.x_pos() - global_input.view.width - 150)
@click.command
@ -196,7 +229,7 @@ def main(debug: bool, search: str):
recipe_machine.assign_recipe(recipe)
graph.auto_layout_nodes([global_input, recipe_machine])
global_input.set_y_pos(recipe_machine.y_pos())
global_input.set_x_pos(global_input.x_pos() - global_input.model.width - 200)
global_input.set_x_pos(global_input.x_pos() - global_input.model.width - 150)
graph.center_on([global_input, recipe_machine])
graph.port_connected.connect(on_port_connected)
app.exec_()