#!/usr/bin/env python3 import click from sqlalchemy import create_engine, select from sqlalchemy.orm import Session from factorygame.data.common import resource_needs_update, chose_resource from .models import Base, ResourceFlow, Recipe from .sfp import SatisfactoryPlus from ..helper import prompt @click.command() @click.option("--result", is_flag=True) @click.option("--debug", is_flag=True) @click.option("--refetch", is_flag=True) @click.argument("search") def main(result: bool, debug: bool, refetch: bool, search: str): engine = create_engine("sqlite:///file.db", echo=debug) Base.metadata.create_all(bind=engine) if result and search: with Session(engine) as session: resource = chose_resource(session=session, resource_label=search, prompt=prompt) exists_in_db = resource is not None with SatisfactoryPlus(debug=debug) as data_provider: if resource is None: ret = data_provider.search_for_resource(session=session, search=search) if ret is None: return else: resource, exists_in_db = ret refetch |= resource_needs_update(resource) if refetch: if exists_in_db: print("Deleting recipes for", resource.label) with session.begin_nested(): for flow in session.scalars( select(ResourceFlow).where(ResourceFlow.resource_id == resource.id) ): if flow.result_of: for flow2 in flow.result_of.ingredients: session.delete(flow2) for flow2 in flow.result_of.results: session.delete(flow2) session.delete(flow.result_of) print("Refetching recipes for", resource.label) else: print("Fetching recipes for new resource", resource.label) with session.begin_nested(): resource = data_provider.update_resource_recipes(session=session, resource=resource) session.refresh(resource) assert resource, "Resource must be set at this point" stmt = select(Recipe).join(Recipe.results).filter(ResourceFlow.resource_id == resource.id) for recipe in session.scalars(stmt): print("Recipe:", recipe.describe()) if __name__ == "__main__": main()