cc/test.lua

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4.8 KiB
Lua
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local config = require "config"
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local tabview = require "tabview"
local winhlp = require "winhlp"
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local header_lines = 2
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-- display working state
local currently_working = true
-- schedule immediate reload
local immediate_reload = false
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-- window for tabview
local tabview_window = nil
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local function display()
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local tw,th = term.getSize()
term.setCursorPos(1,1)
term.setBackgroundColor(colors.yellow)
term.setTextColor(colors.black)
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local activeTab = tabview.currentTab()
if activeTab ~= nil then
term.clearLine()
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term.write(" " .. string.upper(activeTab.name) .. " ")
term.setCursorPos(tw-8,1)
if currently_working then
term.write(" w ")
else
term.write(" R ")
end
term.write(" ^ v ")
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term.setBackgroundColor(colors.black)
term.setTextColor(colors.gray)
term.setCursorPos(1,2)
if tabview_window ~= nil then
local tabviewW, tabviewH = tabview_window.getSize()
local estimatedHeight = "?"
if activeTab.estimatedHeight ~= nil then
estimatedHeight = activeTab.estimatedHeight()
end
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local paginationInfo = activeTab.scrollPos .. "-" .. (activeTab.scrollPos+tabviewH-1) .. "/" .. estimatedHeight
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local padding = winhlp.alignRightPadding(term, #paginationInfo)
term.write(string.format("%" .. padding-1 .. "s", " "))
term.write(paginationInfo)
term.write(" ")
else
term.clearLine()
end
term.setTextColor(colors.white)
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for name, tab in pairs(tabview.allTabs()) do
tab.displayTab(tab)
end
else
term.setBackgroundColor(colors.black)
term.clear()
term.setBackgroundColor(colors.yellow)
term.clearLine()
term.write(" NO ACTIVE TAB ")
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end
end
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local function on_touch(touch_x, touch_y)
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local tw,th = term.getSize()
if touch_y == 1 then
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if touch_x > tw-3 and touch_x <= tw then
tabview.currentTab().pageDown()
return true
elseif touch_x > tw-6 and touch_x < tw-2 then
tabview.currentTab().pageUp()
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return true
elseif currently_working == false and touch_x > tw-9 and touch_x < tw-5 then
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-- reload button
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immediate_reload = true
return true
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elseif touch_x < (#tabview.currentTab().name + 2) then
tabview.switchTab()
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return true
end
elseif tabview_window ~= nil and
winhlp.contains(tabview_window, touch_x, touch_y) and
tabview.onTouch(winhlp.translate(tabview_window, touch_x, touch_y)) then
return true
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end
return false
end
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local function update_windows()
if tabview_window then
local tw, th = term.getSize()
tabview_window.reposition(1, 1+header_lines, tw, th-header_lines)
tabview.updateSize()
end
end
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local function wait_for(time_secs)
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display()
local timer_id = os.startTimer(time_secs)
while true do
local event_data = {os.pullEvent()}
if event_data[1] == "monitor_touch" or (event_data[1] == "mouse_click" and event_data[2] == 1) then
if on_touch(event_data[3], event_data[4]) then
display()
end
if immediate_reload == true then
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os.cancelTimer(timer_id)
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immediate_reload = false
break
end
elseif event_data[1] == "timer" then
if event_data[2] == timer_id then
break
end
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elseif event_data[1] == "term_resize" then
update_windows()
display()
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end
end
end
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local function init()
if peripheral.isPresent(config.monitor_side) then
local monitor = peripheral.wrap(config.monitor_side)
monitor.setTextScale(config.monitor_scale)
term.redirect(monitor)
end
term.setCursorBlink(false)
term.setBackgroundColor(colors.black)
term.setTextColor(colors.white)
term.clear()
term.setCursorPos(1,2)
term.write("Booting test.lua")
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local tw, th = term.getSize()
tabview_window = window.create(term.current(), 1, 1+header_lines, tw, th-header_lines)
tabview.setTerm(tabview_window)
-- to display requests and answer with an ME interface
tabview.addTab(require "requests", 1)
-- to display colony work orders
tabview.addTab(require "orders", 2)
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tabview.addTab(require "inspect", 3)
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tabview.showTab(config.initial_tab)
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end
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local function main()
init()
while true do
currently_working = true
for name, tab in pairs(tabview.allTabs()) do
tab.fetch(wait_for)
end
currently_working = false
wait_for(config.round_sleep_time)
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end
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end
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main()