cc/orders.lua

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local config = require "config"
local colony = peripheral.wrap(config.colony_interface_side)
local orders = {}
local function fetch(wait_for)
orders = {}
local colony_orders = colony.getWorkOrders()
if colony_orders ~= nil then
for i, wo in pairs(colony_orders) do
local resources = colony.getWorkOrderResources(wo.id)
local res_status = "?/?/0"
if resources ~= nil then
local unavailable_count = 0
local deliver_count = 0
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for j, res in pairs(resources) do
if not res.available then
unavailable_count = unavailable_count + 1
end
if res.delivering then
deliver_count = deliver_count + 1
end
end
res_status = unavailable_count .. "/" .. deliver_count .. "/" .. #resources
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end
table.insert(orders, {id=wo.id, type=wo.workOrderType, target=wo.type, pos=wo.builder, res_status=res_status, claimed=wo.isClaimed})
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wait_for(config.step_sleep_time)
end
end
end
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local function displayTab(self)
local tw,th = self.window.getSize()
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for i, val in pairs(orders) do
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local line_num = (i-self.scrollPos)*2+1
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if line_num > 2 and line_num < th-1 then
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self.window.setTextColor(colors.lightGray)
self.window.setCursorPos(1,line_num)
self.window.write(val.id)
self.window.write(" ")
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if val.pos then
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self.window.write(val.pos.x .. "," .. val.pos.y .. "," .. val.pos.z)
self.window.write(" ")
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end
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self.window.setCursorPos(2,line_num+1)
self.window.setTextColor(colors.white)
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if val.type then
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self.window.write(val.type)
self.window.write(" ")
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end
if val.target then
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self.window.write(val.target)
self.window.write(" ")
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end
if val.res_status then
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self.window.setCursorPos(tw-2-#val.res_status, line_num)
self.window.write(val.res_status)
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else
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self.window.setCursorPos(tw-2, line_num)
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end
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self.window.write(" ")
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if val.claimed then
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self.window.setTextColor(colors.yellow)
self.window.write("C")
self.window.setTextColor(colors.white)
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else
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self.window.write(" ")
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end
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self.window.write(" ")
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end
end
end
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local function onTouch(self, touch_x, touch_y)
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return false
end
return {
name="orders",
fetch=fetch,
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displayTab=displayTab,
onTouch=onTouch,
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}