[listframes] refactor to ListFrames class
This commit is contained in:
parent
3d3a0956b2
commit
20bdf46ea4
167
listframes.lua
167
listframes.lua
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@ -1,28 +1,31 @@
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local backingList = {}
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ListFrames = {
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local subFrames = {}
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frame = term.current(),
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local length = 0
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drawEntry = nil,
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local frame = term.current()
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backingList = {},
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local drawEntry = nil
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subFrames = {},
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local estimatedTotalHeight = 0
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length = 0,
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estimatedTotalHeight = 0,
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-- pagination start line (not number of entries!)
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-- pagination start line (not number of entries!)
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local paginationPos = 1
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paginationPos = 1,
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}
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function ListFrames:new(o)
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local function setDrawEntryFunc(drawLineFunc)
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o = o or {}
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drawEntry = drawLineFunc
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setmetatable(o, self)
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self.__index = self
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return o
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end
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end
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local function repositionEntriesAfter(idx)
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function ListFrames:repositionEntriesAfter(idx)
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local tw, th = frame.getSize()
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local tw, th = self.frame.getSize()
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local entryFrame = subFrames[idx]
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local entryFrame = self.subFrames[idx]
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assert(entryFrame ~= nil, "provided entry at idx=" .. idx .. " has no frame")
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assert(entryFrame ~= nil, "provided entry at idx=" .. idx .. " has no frame")
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local xPos, yPos = entryFrame.getPosition()
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local xPos, yPos = entryFrame.getPosition()
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local xSize, ySize = entryFrame.getSize()
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local xSize, ySize = entryFrame.getSize()
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local yStartNext = yPos + ySize
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local yStartNext = yPos + ySize
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while yStartNext <= th do
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while yStartNext <= th do
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idx = idx + 1
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idx = idx + 1
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entryFrame = subFrames[idx]
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entryFrame = self.subFrames[idx]
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if entryFrame == nil then
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if entryFrame == nil then
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break
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break
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end
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end
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@ -31,142 +34,128 @@ local function repositionEntriesAfter(idx)
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if yPos == yStartNext then
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if yPos == yStartNext then
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break
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break
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else
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else
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entryFrame.reposition(1, yStartNext, tw, ySize, frame)
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entryFrame.reposition(1, yStartNext, tw, ySize, self.frame)
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entryFrame.setVisible(true)
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entryFrame.setVisible(true)
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end
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end
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yStartNext = yPos + ySize
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yStartNext = yPos + ySize
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end
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end
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idx = idx + 1
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idx = idx + 1
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entryFrame = subFrames[idx]
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entryFrame = self.subFrames[idx]
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while entryFrame ~= nil and entryFrame.isVisible() do
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while entryFrame ~= nil and entryFrame.isVisible() do
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entryFrame.setVisible(false)
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entryFrame.setVisible(false)
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idx = idx + 1
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idx = idx + 1
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entryFrame = subFrames[idx]
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entryFrame = self.subFrames[idx]
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end
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end
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end
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end
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local function redrawEntry(idx)
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function ListFrames:redrawEntry(idx)
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local entryFrame = subFrames[idx]
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local entryFrame = self.subFrames[idx]
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if entryFrame ~= nil then
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if entryFrame ~= nil then
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entryFrame.setCursorPos(1,1)
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entryFrame.setCursorPos(1,1)
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if drawEntry then
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if self.drawEntry then
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drawEntry(entryFrame, backingList[idx])
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self.drawEntry(entryFrame, self.backingList[idx])
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else
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else
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entryFrame.setBackgroundColor(colors.red)
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entryFrame.setBackgroundColor(colors.red)
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entryFrame.clearLine()
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entryFrame.clearLine()
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entryFrame.setBackgroundColor(colors.black)
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entryFrame.setBackgroundColor(colors.black)
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end
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end
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local tw, th = frame.getSize()
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local tw, th = self.frame.getSize()
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local xPos, yPos = entryFrame.getPosition()
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local xPos, yPos = entryFrame.getPosition()
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local xSize, ySize = entryFrame.getSize()
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local xSize, ySize = entryFrame.getSize()
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local yEnd = yPos+ySize-1
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local yEnd = yPos+ySize-1
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entryFrame.setVisible(yEnd > 0 and yPos <= th)
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entryFrame.setVisible(yEnd > 0 and yPos <= th)
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yEnd = yEnd+paginationPos-1
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yEnd = yEnd+self.paginationPos-1
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if yEnd > estimatedTotalHeight then
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if yEnd > self.estimatedTotalHeight then
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estimatedTotalHeight = yEnd
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self.estimatedTotalHeight = yEnd
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end
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end
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end
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end
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end
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end
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local function repositionOrCreateEntryFrame(idx)
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function ListFrames:repositionOrCreateEntryFrame(idx)
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local previousFrame = subFrames[idx-1]
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local previousFrame = self.subFrames[idx-1]
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local yPos = 2-paginationPos
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local yPos = 2-self.paginationPos
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if previousFrame ~= nil then
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if previousFrame ~= nil then
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local xPos
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local xPos
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xPos, yPos = previousFrame.getPosition()
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xPos, yPos = previousFrame.getPosition()
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local xSize, ySize = previousFrame.getSize()
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local xSize, ySize = previousFrame.getSize()
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yPos = yPos + ySize
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yPos = yPos + ySize
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end
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end
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local tw, th = frame.getSize()
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local tw, th = self.frame.getSize()
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local entryFrame = subFrames[idx]
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local entryFrame = self.subFrames[idx]
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if entryFrame == nil then
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if entryFrame == nil then
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subFrames[idx] = window.create(frame, 1, yPos, tw, 1, false)
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self.subFrames[idx] = window.create(self.frame, 1, yPos, tw, 1, false)
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else
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else
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entryFrame.setVisible(false)
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entryFrame.setVisible(false)
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local xSize, ySize = entryFrame.getSize()
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local xSize, ySize = entryFrame.getSize()
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entryFrame.reposition(1, yPos, tw, ySize, frame)
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entryFrame.reposition(1, yPos, tw, ySize, self.frame)
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end
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end
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end
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end
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local function updateItemAt(idx, item)
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function ListFrames:updateItemAt(idx, item)
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backingList[idx] = item
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self.backingList[idx] = item
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repositionOrCreateEntryFrame(idx)
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self:repositionOrCreateEntryFrame(idx)
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if idx > length then
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if idx > self.length then
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length = idx
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self.length = idx
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end
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end
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redrawEntry(idx)
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self:redrawEntry(idx)
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repositionEntriesAfter(idx)
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self:repositionEntriesAfter(idx)
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end
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end
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local function clearFrom(idx)
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function ListFrames:clearFrom(idx)
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estimatedTotalHeight = idx-1
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self.estimatedTotalHeight = idx-1
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local tw, th = frame.getSize()
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local tw, th = self.frame.getSize()
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for j = length, idx, -1 do
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for j = self.length, idx, -1 do
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backingList[j] = nil
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self.backingList[j] = nil
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if subFrames[j] ~= nil then
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if self.subFrames[j] ~= nil then
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subFrames[j].setVisible(false)
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self.subFrames[j].setVisible(false)
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end
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end
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end
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end
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length = idx-1
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self.length = idx-1
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for y = idx-paginationPos+1, th, 1 do
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for y = idx-self.paginationPos+1, th, 1 do
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frame.setCursorPos(1, y)
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self.frame.setCursorPos(1, y)
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frame.clearLine()
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self.frame.clearLine()
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end
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end
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end
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end
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local function redraw()
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function ListFrames:redraw()
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if drawEntry then
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if self.drawEntry then
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frame.clear()
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self.frame.clear()
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local tw, th = frame.getSize()
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local tw, th = self.frame.getSize()
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local yPos = 2-paginationPos
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local yPos = 2-self.paginationPos
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for idx = 1, length, 1 do
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for idx = 1, self.length, 1 do
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assert(backingList[idx] ~= nil, "nil element at idx="..idx)
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assert(self.backingList[idx] ~= nil, "nil element at idx="..idx)
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if yPos <= th then
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if yPos <= th then
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repositionOrCreateEntryFrame(idx)
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self:repositionOrCreateEntryFrame(idx)
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redrawEntry(idx)
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self:redrawEntry(idx)
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local xSize, ySize = subFrames[idx].getSize()
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local xSize, ySize = self.subFrames[idx].getSize()
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yPos = yPos + ySize
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yPos = yPos + ySize
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elseif subFrames[idx] ~= nil then
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elseif self.subFrames[idx] ~= nil then
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subFrames[idx].setVisible(false)
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self.subFrames[idx].setVisible(false)
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end
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end
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end
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end
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else
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else
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frame.setBackgroundColor(colors.red)
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self.frame.setBackgroundColor(colors.red)
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frame.clear()
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self.frame.clear()
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frame.setBackgroundColor(colors.black)
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self.frame.setBackgroundColor(colors.black)
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end
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end
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end
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end
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local function setTerm(termlike)
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function ListFrames:updatePage(scrollPos)
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frame = termlike
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if scrollPos ~= self.paginationPos then
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-- reposition visible subFrames
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self.paginationPos = scrollPos
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redraw()
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self:redraw()
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end
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local function updatePage(scrollPos)
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if scrollPos ~= paginationPos then
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paginationPos = scrollPos
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redraw()
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end
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end
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end
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end
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local function estimatedHeight()
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function ListFrames:estimatedHeight()
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local lastEntryFrame = subFrames[length]
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local lastEntryFrame = self.subFrames[self.length]
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if lastEntryFrame ~= nil and lastEntryFrame.isVisible() then
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if lastEntryFrame ~= nil and lastEntryFrame.isVisible() then
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local xPos, yPos = lastEntryFrame.getPosition()
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local xPos, yPos = lastEntryFrame.getPosition()
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local xSize, ySize = lastEntryFrame.getSize()
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local xSize, ySize = lastEntryFrame.getSize()
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estimatedTotalHeight = yPos+ySize-1+paginationPos-1
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self.estimatedTotalHeight = yPos+ySize-1+self.paginationPos-1
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end
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end
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return estimatedTotalHeight
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return self.estimatedTotalHeight
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end
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end
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return {
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return ListFrames
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setTerm=setTerm,
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setDrawEntryFunc=setDrawEntryFunc,
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updateItemAt=updateItemAt,
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clearFrom=clearFrom,
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redraw=redraw,
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updatePage=updatePage,
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estimatedHeight=estimatedHeight,
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}
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78
orders.lua
78
orders.lua
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@ -1,46 +1,8 @@
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local config = require "config"
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local config = require "config"
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local listframes = require "listframes"
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local winhlp = require "winhlp"
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local winhlp = require "winhlp"
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local colony = peripheral.wrap(config.colony_interface_side)
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local colony = peripheral.wrap(config.colony_interface_side)
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local frame = term.current()
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local function setTerm(termlike)
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frame = termlike
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listframes.setTerm(frame)
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end
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local function fetch(wait_for)
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local currentIdx = 1
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if colony.isInColony() then
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for i, wo in pairs(colony.getWorkOrders()) do
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local resources = colony.getWorkOrderResources(wo.id)
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local resStatus = "?/?/0"
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if resources ~= nil then
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local unavailable_count = 0
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local deliver_count = 0
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for j, res in pairs(resources) do
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if not res.available then
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unavailable_count = unavailable_count + 1
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end
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if res.delivering then
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deliver_count = deliver_count + 1
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end
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end
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resStatus = unavailable_count .. "/" .. deliver_count .. "/" .. #resources
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end
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listframes.updateItemAt(currentIdx, {id=wo.id, type=wo.workOrderType, target=wo.type, pos=wo.builder, status=resStatus, claimed=wo.isClaimed})
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currentIdx = currentIdx + 1
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wait_for(config.step_sleep_time)
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if not colony.isInColony() then
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break
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end
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end
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end
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listframes.clearFrom(currentIdx)
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end
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local function drawEntry(win, obj)
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local function drawEntry(win, obj)
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winhlp.setHeight(win, 2)
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winhlp.setHeight(win, 2)
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win.setBackgroundColor(colors.black)
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win.setBackgroundColor(colors.black)
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@ -82,14 +44,48 @@ local function drawEntry(win, obj)
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win.write(obj.type)
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win.write(obj.type)
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end
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end
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end
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end
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listframes.setDrawEntryFunc(drawEntry)
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local listframes = (require "listframes"):new{drawEntry=drawEntry}
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local function setTerm(termlike)
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listframes.frame = termlike
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end
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local function fetch(wait_for)
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local currentIdx = 1
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if colony.isInColony() then
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for i, wo in pairs(colony.getWorkOrders()) do
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local resources = colony.getWorkOrderResources(wo.id)
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local resStatus = "?/?/0"
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if resources ~= nil then
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local unavailable_count = 0
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local deliver_count = 0
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for j, res in pairs(resources) do
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if not res.available then
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unavailable_count = unavailable_count + 1
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end
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if res.delivering then
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deliver_count = deliver_count + 1
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end
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end
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resStatus = unavailable_count .. "/" .. deliver_count .. "/" .. #resources
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end
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listframes:updateItemAt(currentIdx, {id=wo.id, type=wo.workOrderType, target=wo.type, pos=wo.builder, status=resStatus, claimed=wo.isClaimed})
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currentIdx = currentIdx + 1
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wait_for(config.step_sleep_time)
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if not colony.isInColony() then
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break
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end
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end
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end
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listframes:clearFrom(currentIdx)
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end
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local function displayTab(self)
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local function displayTab(self)
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listframes.updatePage(self.scrollPos)
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listframes:updatePage(self.scrollPos)
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end
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end
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local function estimatedHeight()
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local function estimatedHeight()
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return listframes.estimatedHeight()
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return listframes:estimatedHeight()
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end
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end
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