Add possibly overengineered tabview
This commit is contained in:
parent
24124667a1
commit
6c54f462db
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@ -7,5 +7,5 @@ return {
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monitor_scale = 1.0,
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monitor_scale = 1.0,
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step_sleep_time = 0.5,
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step_sleep_time = 0.5,
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round_sleep_time = 60.0,
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round_sleep_time = 60.0,
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initial_tab = 1,
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initial_tab = "requests",
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}
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}
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54
orders.lua
54
orders.lua
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@ -31,55 +31,55 @@ local function fetch(wait_for)
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end
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end
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local function display(page_start_idx)
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local function displayTab(self)
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local tw,th = term.getSize()
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local tw,th = self.window.getSize()
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for i, val in pairs(orders) do
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for i, val in pairs(orders) do
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local line_num = (i-page_start_idx)*2+3
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local line_num = (i-self.scrollPos)*2+1
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if line_num > 2 and line_num < th-1 then
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if line_num > 2 and line_num < th-1 then
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term.setTextColor(colors.lightGray)
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self.window.setTextColor(colors.lightGray)
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term.setCursorPos(1,line_num)
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self.window.setCursorPos(1,line_num)
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term.write(val.id)
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self.window.write(val.id)
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term.write(" ")
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self.window.write(" ")
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if val.pos then
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if val.pos then
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term.write(val.pos.x .. "," .. val.pos.y .. "," .. val.pos.z)
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self.window.write(val.pos.x .. "," .. val.pos.y .. "," .. val.pos.z)
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term.write(" ")
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self.window.write(" ")
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end
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end
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term.setCursorPos(2,line_num+1)
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self.window.setCursorPos(2,line_num+1)
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term.setTextColor(colors.white)
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self.window.setTextColor(colors.white)
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if val.type then
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if val.type then
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term.write(val.type)
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self.window.write(val.type)
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term.write(" ")
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self.window.write(" ")
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end
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end
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if val.target then
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if val.target then
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term.write(val.target)
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self.window.write(val.target)
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term.write(" ")
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self.window.write(" ")
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end
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end
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if val.res_status then
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if val.res_status then
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term.setCursorPos(tw-2-#val.res_status, line_num)
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self.window.setCursorPos(tw-2-#val.res_status, line_num)
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term.write(val.res_status)
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self.window.write(val.res_status)
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else
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else
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term.setCursorPos(tw-2, line_num)
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self.window.setCursorPos(tw-2, line_num)
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end
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end
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term.write(" ")
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self.window.write(" ")
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if val.claimed then
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if val.claimed then
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term.setTextColor(colors.yellow)
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self.window.setTextColor(colors.yellow)
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term.write("C")
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self.window.write("C")
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term.setTextColor(colors.white)
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self.window.setTextColor(colors.white)
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else
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else
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term.write(" ")
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self.window.write(" ")
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end
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end
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term.write(" ")
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self.window.write(" ")
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end
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end
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end
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end
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end
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end
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local function on_touch(touch_x, touch_y)
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local function onTouch(self, touch_x, touch_y)
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return false
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return false
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end
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end
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return {
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return {
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name="orders",
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name="orders",
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fetch=fetch,
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fetch=fetch,
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display=display,
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displayTab=displayTab,
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on_touch=on_touch,
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onTouch=onTouch,
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}
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}
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48
requests.lua
48
requests.lua
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@ -46,45 +46,45 @@ local function fetch(wait_for)
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end
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end
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end
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end
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local function display(page_start_idx)
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local function displayTab(self)
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local tw,th = term.getSize()
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local tw,th = self.window.getSize()
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display_list = {}
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display_list = {}
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for i, val in pairs(requests) do
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for i, val in pairs(requests) do
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local line_num = i-page_start_idx+3
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local line_num = i-self.scrollPos+1
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if line_num > 2 and line_num < th then
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if line_num > 2 and line_num < th then
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term.setTextColor(colors.white)
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self.window.setTextColor(colors.white)
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term.setCursorPos(1,line_num)
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self.window.setCursorPos(1,line_num)
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term.write(val.req.name)
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self.window.write(val.req.name)
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term.write(" ")
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self.window.write(" ")
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if val.answer == nil then
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if val.answer == nil then
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term.setTextColor(colors.orange)
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self.window.setTextColor(colors.orange)
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term.write("N/A")
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self.window.write("N/A")
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else
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else
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if permset.has(allowed_items, val.answer.name) then
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if permset.has(allowed_items, val.answer.name) then
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term.setTextColor(colors.green)
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self.window.setTextColor(colors.green)
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else
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else
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term.setTextColor(colors.yellow)
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self.window.setTextColor(colors.yellow)
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end
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end
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term.write(val.answer.name)
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self.window.write(val.answer.name)
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display_list[line_num] = val.answer.name
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display_list[line_num] = val.answer.name
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term.setTextColor(colors.white)
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self.window.setTextColor(colors.white)
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term.setCursorPos(tw-4,line_num)
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self.window.setCursorPos(tw-4,line_num)
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term.write(" [")
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self.window.write(" [")
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if permset.has(allowed_items, val.answer.name) then
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if permset.has(allowed_items, val.answer.name) then
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term.setTextColor(colors.green)
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self.window.setTextColor(colors.green)
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term.write("X")
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self.window.write("X")
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term.setTextColor(colors.white)
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self.window.setTextColor(colors.white)
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else
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else
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term.write(" ")
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self.window.write(" ")
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end
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end
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term.write("] ")
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self.window.write("] ")
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end
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end
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end
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end
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end
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end
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end
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end
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local function on_touch(touch_x, touch_y)
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local function onTouch(self, touch_x, touch_y)
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local tw,th = term.getSize()
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local tw, th = self.window.getSize()
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if touch_x > tw-5 and display_list[touch_y] ~= nil then
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if touch_x > tw-5 and display_list[touch_y] ~= nil then
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local item_name = display_list[touch_y]
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local item_name = display_list[touch_y]
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if permset.has(allowed_items, item_name) then
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if permset.has(allowed_items, item_name) then
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@ -100,6 +100,6 @@ end
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return {
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return {
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name="requests",
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name="requests",
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fetch=fetch,
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fetch=fetch,
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display=display,
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displayTab=displayTab,
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on_touch=on_touch,
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onTouch=onTouch,
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}
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}
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91
tabview.lua
Normal file
91
tabview.lua
Normal file
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@ -0,0 +1,91 @@
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local parent = term.current()
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local allTabs = {}
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local tabOrder = {}
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local currentTab = nil
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local function setTerm(new_term)
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parent = new_term
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end
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local function addTab(tab, order_idx)
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assert(tab.name, "tab needs a unique name")
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local isCurrentTab = currentTab == nil
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if isCurrentTab then
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currentTab = tab
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end
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local tw, th = parent.getSize()
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tab.window = window.create(parent, 1, 1, tw, th, isCurrentTab)
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tab.scrollPos = 1
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tab.pageDown = function ()
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local tw, th = tab.window.getSize()
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tab.scrollPos = tab.scrollPos + th
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end
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tab.pageUp = function ()
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local tw, th = tab.window.getSize()
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tab.scrollPos = math.max(1, tab.scrollPos-th)
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end
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allTabs[tab.name] = tab
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tabOrder[order_idx] = tab.name
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return tab
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end
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local function showTab(name)
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if currentTab ~= nil then
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currentTab.window.setVisible(false)
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end
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currentTab = allTabs[name]
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if currentTab == nil then
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-- backwards compatible idx lookup
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currentTab = allTabs[tabOrder[name]]
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end
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assert(currentTab ~= nil, "tab name '" .. name .. "' was not registered")
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currentTab.window.setVisible(true)
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end
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local function switchTab()
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assert(#allTabs > 0, "tabs need to be registered in order to switch tabs")
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local idx = 0
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if currentTab ~= nil then
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currentTab.window.setVisible(false)
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idx = tabOrder[currentTab.name]
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end
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idx = idx + 1
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if idx > #allTabs then
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idx = 1
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end
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currentTab = allTabs[tabOrder[idx]]
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currentTab.window.setVisible(true)
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end
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local function getCurrentTab()
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return currentTab
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end
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local function getAllTabs()
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return allTabs
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end
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local function updateSize()
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local tw, th = parent.getSize()
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for name, tab in pairs(allTabs) do
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tab.window.reposition(1, 1, tw, th)
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end
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end
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local function onTouch(touch_x, touch_y)
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if currentTab ~= nil then
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currentTab.onTouch(currentTab, touch_x, touch_y)
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end
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end
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return {
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setTerm=setTerm,
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addTab=addTab,
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showTab=showTab,
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switchTab=switchTab,
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updateSize=updateSize,
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onTouch=onTouch,
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currentTab=getCurrentTab,
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allTabs=getAllTabs,
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}
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114
test.lua
114
test.lua
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@ -1,20 +1,13 @@
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local config = require "config"
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local config = require "config"
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local tabview = require "tabview"
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local header_lines = 2
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-- index of current tab
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local current_tab = config.initial_tab
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-- display working state
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-- display working state
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local currently_working = true
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local currently_working = true
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-- current start index to view requests
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local page_start_idx = 1
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-- schedule immediate reload
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-- schedule immediate reload
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local immediate_reload = false
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local immediate_reload = false
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-- window for tabview
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local tabs = {
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local tabview_window = nil
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-- to display requests and answer with an ME interface
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[1]=require "requests",
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-- to display colony work orders
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[2]=require "orders",
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}
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local function display()
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local function display()
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@ -28,64 +21,55 @@ local function display()
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term.setTextColor(colors.black)
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term.setTextColor(colors.black)
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term.clearLine()
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term.clearLine()
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term.write(" " .. string.upper(tabs[current_tab].name) .. " ")
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term.write(" " .. string.upper(tabview.currentTab().name) .. " ")
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if currently_working == false then
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term.setCursorPos(tw-8,1)
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term.setCursorPos(tw-8,1)
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if currently_working then
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term.write(" w ")
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else
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term.write(" R ")
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term.write(" R ")
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end
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end
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term.setCursorPos(tw-5,1)
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term.write(" ^ v ")
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term.write(" ^ v ")
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term.setBackgroundColor(colors.black)
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term.setBackgroundColor(colors.black)
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tabs[current_tab].display(page_start_idx)
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for name, tab in pairs(tabview.allTabs()) do
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tab.displayTab(tab)
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if currently_working then
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local cx,cy = term.getCursorPos()
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term.setCursorPos(1,cy+2)
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term.setCursorBlink(true)
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term.setTextColor(colors.gray)
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term.write("Working... ")
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end
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end
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end
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end
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local function page_down(th)
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page_start_idx = page_start_idx+th-3
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end
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local function page_up(th)
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page_start_idx = math.max(1, page_start_idx-th+3)
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end
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local function on_touch(touch_x, touch_y)
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local function on_touch(touch_x, touch_y)
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local tw,th = term.getSize()
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local tw,th = term.getSize()
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if touch_y == 1 then
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if touch_y == 1 then
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if touch_x < (#tabs[current_tab].name + 2) then
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if touch_x > tw-3 and touch_x <= tw then
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current_tab = current_tab + 1
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tabview.currentTab().pageDown()
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if current_tab > #tabs then
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return true
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current_tab = 1
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elseif touch_x > tw-6 and touch_x < tw-2 then
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end
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tabview.currentTab().pageUp()
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return true
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return true
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elseif currently_working == false and touch_x > tw-9 and touch_x < tw-5 then
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elseif currently_working == false and touch_x > tw-9 and touch_x < tw-5 then
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-- reload button
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-- reload button
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immediate_reload = true
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immediate_reload = true
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return true
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return true
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elseif touch_x > tw-6 and touch_x < tw-2 then
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elseif touch_x < (#tabview.currentTab().name + 2) then
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page_up(th)
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tabview.switchTab()
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return true
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elseif touch_x > tw-3 and touch_x <= tw then
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page_down(th)
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return true
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return true
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end
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end
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elseif tabs[current_tab].on_touch(touch_x, touch_y) then
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elseif tabview.onTouch(touch_x, touch_y) then
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return true
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return true
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end
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end
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return false
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return false
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end
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end
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local function update_windows()
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if tabview_window then
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local tw, th = term.getSize()
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tabview_window.reposition(1, 1+header_lines, tw, th-header_lines)
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tabview.updateSize()
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end
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end
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local function wait_for(time_secs)
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local function wait_for(time_secs)
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display()
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display()
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local timer_id = os.startTimer(time_secs)
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local timer_id = os.startTimer(time_secs)
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@ -104,22 +88,44 @@ local function wait_for(time_secs)
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if event_data[2] == timer_id then
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if event_data[2] == timer_id then
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break
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break
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end
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end
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elseif event_data[1] == "term_resize" then
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update_windows()
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display()
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end
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end
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end
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end
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end
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end
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if peripheral.isPresent(config.monitor_side) then
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local function init()
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monitor = peripheral.wrap(config.monitor_side)
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if peripheral.isPresent(config.monitor_side) then
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monitor.setTextScale(config.monitor_scale)
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local monitor = peripheral.wrap(config.monitor_side)
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term.redirect(monitor)
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monitor.setTextScale(config.monitor_scale)
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term.redirect(monitor)
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end
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local tw, th = term.getSize()
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tabview_window = window.create(term.current(), 1, 1+header_lines, tw, th-header_lines)
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tabview.setTerm(tabview_window)
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-- to display requests and answer with an ME interface
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tabview.addTab(require "requests", 1)
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-- to display colony work orders
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tabview.addTab(require "orders", 2)
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tabview.showTab(config.initial_tab)
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end
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end
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|
||||||
while true do
|
|
||||||
currently_working = true
|
local function main()
|
||||||
for i, tab in pairs(tabs) do
|
init()
|
||||||
tab.fetch(wait_for)
|
while true do
|
||||||
|
currently_working = true
|
||||||
|
for name, tab in pairs(tabview.allTabs()) do
|
||||||
|
tab.fetch(wait_for)
|
||||||
|
end
|
||||||
|
currently_working = false
|
||||||
|
wait_for(config.round_sleep_time)
|
||||||
end
|
end
|
||||||
currently_working = false
|
|
||||||
wait_for(config.round_sleep_time)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
main()
|
||||||
|
|
|
@ -29,6 +29,7 @@ end
|
||||||
|
|
||||||
if update_update() then
|
if update_update() then
|
||||||
download_file("permset.lua")
|
download_file("permset.lua")
|
||||||
|
download_file("tabview.lua")
|
||||||
download_file("requests.lua")
|
download_file("requests.lua")
|
||||||
download_file("orders.lua")
|
download_file("orders.lua")
|
||||||
download_file("test.lua")
|
download_file("test.lua")
|
||||||
|
|
Loading…
Reference in a new issue