Add listframes for multiline lists, refactor order list
This commit is contained in:
parent
35a5aeabb8
commit
7616a5bed3
152
listframes.lua
Normal file
152
listframes.lua
Normal file
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@ -0,0 +1,152 @@
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local backingList = {}
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local subFrames = {}
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local length = 0
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local frame = term.current()
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local drawEntry = nil
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-- pagination offset in number of lines (not number of entries!)
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local paginationOffset = 1
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local function setDrawEntryFunc(drawLineFunc)
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drawEntry = drawLineFunc
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end
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local function repositionEntriesAfter(idx)
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local tw, th = frame.getSize()
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local entryFrame = subFrames[idx]
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assert(entryFrame ~= nil, "provided entry at idx=" .. idx .. " has no frame")
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local xPos, yPos = entryFrame.getPosition()
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local xSize, ySize = entryFrame.getSize()
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local yStartNext = yPos + ySize
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while yStartNext <= th do
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idx = idx + 1
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entryFrame = subFrames[idx]
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if entryFrame == nil then
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break
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end
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xPos, yPos = entryFrame.getPosition()
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xSize, ySize = entryFrame.getSize()
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if yPos == yStartNext then
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break
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else
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entryFrame.reposition(1, yStartNext, tw, ySize, frame)
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entryFrame.setVisible(true)
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end
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yStartNext = yPos + ySize
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end
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idx = idx + 1
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entryFrame = subFrames[idx]
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while entryFrame ~= nil and entryFrame.isVisible() do
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entryFrame.setVisible(false)
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idx = idx + 1
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entryFrame = subFrames[idx]
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end
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end
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local function redrawEntry(idx)
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local entryFrame = subFrames[idx]
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if entryFrame ~= nil then
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entryFrame.setCursorPos(1,1)
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if drawEntry then
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drawEntry(entryFrame, backingList[idx])
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else
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entryFrame.setBackgroundColor(colors.red)
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entryFrame.clearLine()
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entryFrame.setBackgroundColor(colors.black)
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end
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local tw, th = frame.getSize()
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local xPos, yPos = entryFrame.getPosition()
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local xSize, ySize = entryFrame.getSize()
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entryFrame.setVisible((yPos+ySize-1) >= paginationOffset and yPos <= th)
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end
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end
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local function repositionOrCreateEntryFrame(idx)
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local previousFrame = subFrames[idx-1]
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local yPos = 1
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if previousFrame ~= nil then
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local xPos
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xPos, yPos = previousFrame.getPosition()
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yPos = yPos + 1
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end
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local tw, th = frame.getSize()
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local entryFrame = subFrames[idx]
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if entryFrame == nil then
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subFrames[idx] = window.create(frame, 1, yPos, tw, 1, false)
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else
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entryFrame.setVisible(false)
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local xSize, ySize = entryFrame.getSize()
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entryFrame.reposition(1, yPos, tw, ySize, frame)
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end
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end
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local function updateItemAt(idx, item)
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backingList[idx] = item
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repositionOrCreateEntryFrame(idx)
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if idx > length then
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length = idx
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end
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redrawEntry(idx)
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repositionEntriesAfter(idx)
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end
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local function clearFrom(idx)
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local tw, th = frame.getSize()
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for j = length, idx, -1 do
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backingList[j] = nil
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if subFrames[j] ~= nil then
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subFrames[j].setVisible(false)
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end
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end
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length = idx-1
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for y = idx-paginationOffset+1, th, 1 do
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frame.setCursorPos(1, y)
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frame.clearLine()
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end
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end
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local function redraw()
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if drawEntry then
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local tw, th = frame.getSize()
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local yPos = 1
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for idx = 1, length, 1 do
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assert(backingList[idx] ~= nil, "nil element at idx="..idx)
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if yPos < paginationOffset+th then
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repositionOrCreateEntryFrame(idx)
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redrawEntry(idx)
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local xSize, ySize = subFrames[idx].getSize()
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yPos = yPos + ySize
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elseif subFrames[idx] ~= nil then
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subFrames[idx].setVisible(false)
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end
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end
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else
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frame.setBackgroundColor(colors.red)
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frame.clear()
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frame.setBackgroundColor(colors.black)
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end
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end
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local function setTerm(termlike)
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frame = termlike
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-- reposition visible subFrames
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redraw()
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end
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local function updatePage(newOffset)
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if newOffset ~= paginationOffset then
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paginationOffset = newOffset
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redraw()
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end
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end
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return {
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setTerm=setTerm,
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setDrawEntryFunc=setDrawEntryFunc,
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updateItemAt=updateItemAt,
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clearFrom=clearFrom,
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redraw=redraw,
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updatePage=updatePage,
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}
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24
listview.lua
24
listview.lua
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@ -2,22 +2,22 @@ local backingList = {}
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local length = 0
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local length = 0
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local paginationOffset = 1
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local paginationOffset = 1
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local frame = term.current()
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local frame = term.current()
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local drawLine = nil
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local drawEntry = nil
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local function setTerm(termlike)
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local function setTerm(termlike)
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frame = termlike
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frame = termlike
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end
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end
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local function setDrawLineFunc(drawLineFunc)
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local function setDrawEntryFunc(drawLineFunc)
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drawLine = drawLineFunc
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drawEntry = drawLineFunc
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end
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end
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local function redrawLine(idx)
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local function redrawEntry(idx)
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local tw, th = frame.getSize()
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local tw, th = frame.getSize()
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if idx >= paginationOffset and idx-paginationOffset <= th then
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if idx >= paginationOffset and idx-paginationOffset <= th then
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frame.setCursorPos(1, idx-paginationOffset+1)
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frame.setCursorPos(1, idx-paginationOffset+1)
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if drawLine then
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if drawEntry then
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drawLine(frame, backingList[idx])
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drawEntry(frame, backingList[idx])
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else
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else
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frame.setBackgroundColor(colors.red)
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frame.setBackgroundColor(colors.red)
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frame.clearLine()
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frame.clearLine()
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@ -35,7 +35,7 @@ local function updateItemAt(idx, item)
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if idx > length then
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if idx > length then
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length = idx
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length = idx
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end
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end
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redrawLine(idx)
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redrawEntry(idx)
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end
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end
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local function clearFrom(idx)
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local function clearFrom(idx)
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@ -51,7 +51,7 @@ local function clearFrom(idx)
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end
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end
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local function redraw()
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local function redraw()
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if drawLine then
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if drawEntry then
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local tw, th = frame.getSize()
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local tw, th = frame.getSize()
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local backingIdx = paginationOffset
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local backingIdx = paginationOffset
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for idx = 1, th, 1 do
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for idx = 1, th, 1 do
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@ -59,7 +59,7 @@ local function redraw()
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if backingList[backingIdx] == nil then
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if backingList[backingIdx] == nil then
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frame.clearLine()
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frame.clearLine()
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else
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else
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drawLine(frame, backingList[backingIdx])
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drawEntry(frame, backingList[backingIdx])
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end
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end
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backingIdx = backingIdx + 1
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backingIdx = backingIdx + 1
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end
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end
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@ -78,13 +78,13 @@ local function updatePage(newOffset)
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end
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end
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local function updatePartial(filter)
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local function updatePartial(filter)
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if drawLine then
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if drawEntry then
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local tw, th = frame.getSize()
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local tw, th = frame.getSize()
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local backingIdx = paginationOffset
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local backingIdx = paginationOffset
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for idx = 1, th, 1 do
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for idx = 1, th, 1 do
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frame.setCursorPos(1, idx)
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frame.setCursorPos(1, idx)
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if backingList[backingIdx] ~= nil and filter(backingList[backingIdx]) then
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if backingList[backingIdx] ~= nil and filter(backingList[backingIdx]) then
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drawLine(frame, backingList[backingIdx])
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drawEntry(frame, backingList[backingIdx])
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end
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end
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backingIdx = backingIdx + 1
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backingIdx = backingIdx + 1
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end
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end
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@ -94,7 +94,7 @@ end
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return {
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return {
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setTerm=setTerm,
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setTerm=setTerm,
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setDrawLineFunc=setDrawLineFunc,
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setDrawEntryFunc=setDrawEntryFunc,
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itemAt=itemAt,
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itemAt=itemAt,
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updateItemAt=updateItemAt,
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updateItemAt=updateItemAt,
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clearFrom=clearFrom,
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clearFrom=clearFrom,
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98
orders.lua
98
orders.lua
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@ -1,18 +1,20 @@
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local config = require "config"
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local config = require "config"
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local listframes = require "listframes"
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local winhlp = require "winhlp"
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local colony = peripheral.wrap(config.colony_interface_side)
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local colony = peripheral.wrap(config.colony_interface_side)
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local orders = {}
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local frame = term.current()
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local frame = term.current()
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local function setTerm(termlike)
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local function setTerm(termlike)
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frame = termlike
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frame = termlike
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listframes.setTerm(frame)
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end
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end
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local function fetch(wait_for)
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local function fetch(wait_for)
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orders = {}
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local currentIdx = 1
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local colony_orders = colony.getWorkOrders()
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if colony.isInColony() then
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if colony_orders ~= nil then
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for i, wo in pairs(colony.getWorkOrders()) do
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for i, wo in pairs(colony_orders) do
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local resources = colony.getWorkOrderResources(wo.id)
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local resources = colony.getWorkOrderResources(wo.id)
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local res_status = "?/?/0"
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local res_status = "?/?/0"
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if resources ~= nil then
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if resources ~= nil then
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@ -28,53 +30,57 @@ local function fetch(wait_for)
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end
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end
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res_status = unavailable_count .. "/" .. deliver_count .. "/" .. #resources
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res_status = unavailable_count .. "/" .. deliver_count .. "/" .. #resources
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end
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end
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table.insert(orders, {id=wo.id, type=wo.workOrderType, target=wo.type, pos=wo.builder, res_status=res_status, claimed=wo.isClaimed})
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listframes.updateItemAt(currentIdx, {id=wo.id, type=wo.workOrderType, target=wo.type, pos=wo.builder, res_status=res_status, claimed=wo.isClaimed})
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currentIdx = currentIdx + 1
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wait_for(config.step_sleep_time)
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wait_for(config.step_sleep_time)
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end
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end
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end
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end
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listframes.clearFrom(currentIdx)
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end
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end
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local function displayTab(self)
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local function drawEntry(win, obj)
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frame.clear()
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local winX, winY = win.getPosition()
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local tw,th = frame.getSize()
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local sizeX, sizeY = win.getSize()
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for i, val in pairs(orders) do
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win.reposition(winX, winY, sizeX, 2)
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local line_num = (i-self.scrollPos)*2+1
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win.setBackgroundColor(colors.black)
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if line_num > 0 and line_num < th-1 then
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win.setTextColor(colors.lightGray)
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frame.setTextColor(colors.lightGray)
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win.write(obj.id)
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frame.setCursorPos(1,line_num)
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win.write(" ")
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frame.write(val.id)
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win.setTextColor(colors.yellow)
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frame.write(" ")
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if obj.pos then
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if val.pos then
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win.write(obj.pos.x .. "," .. obj.pos.y .. "," .. obj.pos.z)
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frame.write(val.pos.x .. "," .. val.pos.y .. "," .. val.pos.z)
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win.write(" ")
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frame.write(" ")
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end
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frame.setCursorPos(2,line_num+1)
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frame.setTextColor(colors.white)
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if val.type then
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frame.write(val.type)
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frame.write(" ")
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end
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if val.target then
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frame.write(val.target)
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frame.write(" ")
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end
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if val.res_status then
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frame.setCursorPos(tw-2-#val.res_status, line_num)
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frame.write(val.res_status)
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else
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frame.setCursorPos(tw-2, line_num)
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end
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frame.write(" ")
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if val.claimed then
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frame.setTextColor(colors.yellow)
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frame.write("C")
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frame.setTextColor(colors.white)
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else
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frame.write(" ")
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end
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frame.write(" ")
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end
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end
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end
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if obj.res_status then
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winhlp.alignRight(win, #obj.res_status + 4)
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win.write(" " .. obj.res_status)
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else
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winhlp.alignRight(win, 3)
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end
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win.write(" ")
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if obj.claimed then
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win.setTextColor(colors.green)
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win.write("C")
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else
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win.write(" ")
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end
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win.write(" ")
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win.setTextColor(colors.gray)
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win.setCursorPos(1, 2)
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if obj.target then
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winhlp.alignRight(win, #obj.target + 1)
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win.write(" " .. obj.target)
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end
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win.setTextColor(colors.white)
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win.setCursorPos(1, 2)
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if obj.type then
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win.write(obj.type)
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end
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end
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listframes.setDrawEntryFunc(drawEntry)
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local function displayTab(self)
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listframes.updatePage(self.scrollPos)
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end
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end
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local function onTouch(self, touch_x, touch_y)
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local function onTouch(self, touch_x, touch_y)
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45
requests.lua
45
requests.lua
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@ -21,37 +21,38 @@ local function setTerm(termlike)
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end
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end
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local function fetch(wait_for)
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local function fetch(wait_for)
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local reqs = colony.getRequests()
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local me_items = nil
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local me_items = nil
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if config.has_me then
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if config.has_me then
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me_items = main_me.listItems()
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me_items = main_me.listItems()
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end
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end
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local currentIdx = 1
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local currentIdx = 1
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for i, req in pairs(reqs) do
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if colony.isInColony() then
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local found = false
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for i, req in pairs(colony.getRequests()) do
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if me_items then
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local found = false
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local left_amount = req.count
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if me_items then
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for j, it in pairs(req.items) do
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local left_amount = req.count
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for k, have_it in pairs(me_items) do
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for j, it in pairs(req.items) do
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-- TODO: check NBT
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for k, have_it in pairs(me_items) do
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if have_it.name == it.name then
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-- TODO: check NBT
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found = true
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if have_it.name == it.name then
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listview.updateItemAt(currentIdx, {req=req, answer=have_it})
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found = true
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currentIdx = currentIdx + 1
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listview.updateItemAt(currentIdx, {req=req, answer=have_it})
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if left_amount > 0 and permset.has(allowed_items, it.name) then
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currentIdx = currentIdx + 1
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local export_amount = math.min(have_it.amount, left_amount)
|
if left_amount > 0 and permset.has(allowed_items, it.name) then
|
||||||
left_amount = left_amount - export_amount
|
local export_amount = math.min(have_it.amount, left_amount)
|
||||||
main_me.exportItem({name=it.name, count=export_amount}, config.main_me_inventory_side)
|
left_amount = left_amount - export_amount
|
||||||
|
main_me.exportItem({name=it.name, count=export_amount}, config.main_me_inventory_side)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if found == false then
|
||||||
|
listview.updateItemAt(currentIdx, {req=req, answer=nil})
|
||||||
|
currentIdx = currentIdx + 1
|
||||||
|
end
|
||||||
|
wait_for(config.step_sleep_time)
|
||||||
end
|
end
|
||||||
if found == false then
|
|
||||||
listview.updateItemAt(currentIdx, {req=req, answer=nil})
|
|
||||||
currentIdx = currentIdx + 1
|
|
||||||
end
|
|
||||||
wait_for(config.step_sleep_time)
|
|
||||||
end
|
end
|
||||||
listview.clearFrom(currentIdx)
|
listview.clearFrom(currentIdx)
|
||||||
end
|
end
|
||||||
|
@ -85,7 +86,7 @@ local function drawLine(termlike, obj)
|
||||||
termlike.write("] ")
|
termlike.write("] ")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
listview.setDrawLineFunc(drawLine)
|
listview.setDrawEntryFunc(drawLine)
|
||||||
|
|
||||||
local function displayTab(self)
|
local function displayTab(self)
|
||||||
listview.updatePage(self.scrollPos)
|
listview.updatePage(self.scrollPos)
|
||||||
|
|
|
@ -32,6 +32,7 @@ if update_update() then
|
||||||
download_file("winhlp.lua")
|
download_file("winhlp.lua")
|
||||||
download_file("tabview.lua")
|
download_file("tabview.lua")
|
||||||
download_file("listview.lua")
|
download_file("listview.lua")
|
||||||
|
download_file("listframes.lua")
|
||||||
download_file("requests.lua")
|
download_file("requests.lua")
|
||||||
download_file("orders.lua")
|
download_file("orders.lua")
|
||||||
download_file("test.lua")
|
download_file("test.lua")
|
||||||
|
|
Loading…
Reference in a new issue