95 lines
2.5 KiB
Bash
95 lines
2.5 KiB
Bash
# Copyright 1999-2023 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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inherit fcaps meson
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RESHADE_COMMIT="9fdbea6892f9959fdc18095d035976c574b268b7"
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MY_PV=$(ver_rs 3 -)
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MY_PV="${MY_PV//_/-}"
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DESCRIPTION="Efficient micro-compositor for running games"
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HOMEPAGE="https://github.com/ValveSoftware/gamescope"
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SRC_URI="https://github.com/ValveSoftware/${PN}/archive/refs/tags/${MY_PV}.tar.gz -> ${P}.tar.gz
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https://github.com/Joshua-Ashton/reshade/archive/${RESHADE_COMMIT}.tar.gz -> reshade-${RESHADE_COMMIT}.tar.gz"
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KEYWORDS="~amd64"
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LICENSE="BSD-2"
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SLOT="0"
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IUSE="pipewire +wsi-layer"
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RDEPEND="
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=dev-libs/libliftoff-0.4*
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>=dev-libs/wayland-1.21
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>=dev-libs/wayland-protocols-1.17
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=gui-libs/wlroots-0.16*[X,libinput(+)]
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>=media-libs/libdisplay-info-0.1.1
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media-libs/libsdl2[video,vulkan]
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media-libs/vulkan-loader
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sys-apps/hwdata
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sys-libs/libcap
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>=x11-libs/libdrm-2.4.109
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x11-libs/libX11
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x11-libs/libXcomposite
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x11-libs/libXdamage
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x11-libs/libXext
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x11-libs/libXfixes
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x11-libs/libxkbcommon
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x11-libs/libXmu
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x11-libs/libXrender
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x11-libs/libXres
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x11-libs/libXtst
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x11-libs/libXxf86vm
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pipewire? ( >=media-video/pipewire-0.3:= )
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wsi-layer? ( x11-libs/libxcb )
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"
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DEPEND="
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${RDEPEND}
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dev-libs/stb
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dev-util/vulkan-headers
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media-libs/glm
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dev-util/spirv-headers
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wsi-layer? ( >=media-libs/vkroots-0_p20231108 )
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"
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BDEPEND="
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dev-util/glslang
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dev-util/wayland-scanner
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virtual/pkgconfig
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"
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S="${WORKDIR}/${PN}-${MY_PV}"
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FILECAPS=(
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cap_sys_nice usr/bin/${PN}
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)
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src_prepare() {
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default
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# Normally wraps stb with Meson. Upstream does not ship a pkg-config file so
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# we don't install one. Work around this using symlinks.
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mkdir subprojects/stb || die
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ln -sn "${ESYSROOT}"/usr/include/stb/* "${S}"/subprojects/packagefiles/stb/* subprojects/stb/ || die
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# ReShade is bundled as a git submodule, but it references an unofficial
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# fork, so we cannot unbundle it. Symlink to its extracted sources.
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rmdir src/reshade || die
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ln -snfT ../../reshade-${RESHADE_COMMIT} src/reshade || die
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# SPIRV-Headers is required by ReShade. It is bundled as a git submodule but
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# not wrapped with Meson, so we can symlink to our system-wide headers.
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mkdir thirdparty/SPIRV-Headers/include || die
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ln -snf "${ESYSROOT}"/usr/include/spirv thirdparty/SPIRV-Headers/include/ || die
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}
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src_configure() {
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local emesonargs=(
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--force-fallback-for=
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-Dbenchmark=disabled
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-Denable_openvr_support=false
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$(meson_feature pipewire)
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$(meson_use wsi-layer enable_gamescope_wsi_layer)
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)
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meson_src_configure
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}
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